Over at digital arts community B3ta, a user challenged others to create images of fake video games based off of famous artworks. The results are pretty phenomenal, but one user who goes by HappyToast envisioned a version of Pong set inside a Piet Mondrian painting. After seeing the GIF, designer Kristiana Hansen instantly set out to program the real thing. So here you have it: 2 Player MondriPong 1.2.
Stoner-metal riff monsters, Romero, have revealed their tongue-in-cheek new video for the title track from their recent album, Take The Potion. I’ve never really played video games but I can certainly appreciate this hilarious and spot on parody of the 1980’s Nintendo – Legend Of Zelda 8-bit video games. This video is a combination of classic 8-bit in an almost stop-motion style that is animated frame-by-frame — similar to the process originally used by South Park, which can be very tedious and time consuming!
The funniest thing is that this video made me recall a one-off band called The Advantage that, in 2006, made a record of covers of Nintendo Game Theme Songs. So genius.
Coincidentally, the video for “Take The Potion” was directed by Aaron Romero (no relation to anyone in the band, as none of them are named Romero), who has recently directed videos for Wolf Bites Boy, Iron Reagan, Rebel Flesh, The Renfields, and Ratbatspider. “Take The Potion” is a kick to watch and it’s refreshing to find a heavy band that doesn’t take itself too seriously. Visit Romero on the web and download their music at Romero is Loud Dot Com. Enjoy!
Ouch, my earlobe!
Last year, I attended an exhibit at the Museum of Modern Art by performance artist Marina Abramovic. The Artist Is Present, as it was called, was a retrospective of her very controversial and outrageously pretentious body of work. Not only did the exhibit feature more nudity than you can even imagine (live nude models, films of people in various states of undress), which was far less interesting and titillating than you would believe, but the entire run of the exhibit featured an ongoing “staring contest” where guests of the museum could wait on line to sit in a chair across from Abramovic and stare into her dead, stoic eyes. The show created a media frenzy as the surrounding hype incited people – including many high profile celebrities – to line up for hours and hours for the chance to have a silent, one on one audience with Abramovic. Art!
Now, I am not a video game player although I love the lol video game, and waiting in line at a museum seems like a pretty uninteresting point around which to create a video game, but Pippin Barr, a computer game research professor, blogger at the Armchair Empire and author of the upcoming book How To Play A Video Game has made a “subversively boring” game inspired by (and named for) The Artist is Present which simulates that very experience! According to an interview with Barr up now on Slate.com at This Link, the author reveals that he “wanted to make a video game about art, [and] few works of contemporary art have that kind of famousness and stature that this [exhibit did]. At first I just thought a game about this would be hilarious, but then I realized there could be some seriousness to it as well. No one has ever really made a video game about the experience of contemporary art.”
Source: gamingbuff.com, according to Slate, Barr insists that the game is not some kind of practical joke about the act of infinite waiting. “You can actually make it to the front,” he offers. ‘I did it yesterday and it took 5 hours, but once you get to the front, you can stare into her eyes for as long as you want.” So, got 5 hours to kill? Visit Pippin Barr’s website at This Link and play the game for yourself! The Artist Is Present– The Video Game is set to the museum’s hours, so players can only enjoy it when MoMA is open (Eastern Standard Time, of course). It’s also closed on Tuesdays, Thanksgiving and Christmas.
Thanks to The Awl for The Tip!
May 10th, 2011 is big day for Sotheby’s New York Auction House, as they are auctioning off a dozen or so expensive works of fine art later this evening. Two of the higher price tag items up for sale are Andy Warhol’s Sixteen Jackies and a Jeff Koons porcelain sculpture entitled Pink Panther (see image above). As I was trolling around online looking for a picture of the Pink Panther sculpture I came across some Old News (i.e. over 30 days) about a video game created by Multi-media artist Hunter Jonakin called Jeff Koons Must Die! Check out this video:
I’m not much of a video game player, but this one looks like fun! Jonakin explains what the game is all about below:
Jeff Koons Must Die!!! is made up of a fabricated 80’s style stand-up arcade cabinet and a simulated digital environment presented in a first-person perspective. Viewers must pay twenty-five cents to play the game and the virtual environment is traversed with a joystick and two arcade buttons. The premise of the video game is to allow the viewer to virtually destroy work by the artist, Jeff Koons.
An Iconic Balloon Dog Sculpture is Destroyed in a Scene from Jeff Koons Must Die!
Jeff Koons is one of the most polarizing and well known contemporary artists living today. He attempts to elevate the banal by constructing large metal sculptures that resemble balloon animals, oil paintings that contain subject matter derived from digital collage, and large-scale pornographic photographs featuring the artist and his former wife, to name a few. All of Koons’s art is constructed by assistants. In general, viewers love or hate Koons and his work, and that is why he was chosen as the subject matter for this piece.
The game is set in a large museum during a Jeff Koons retrospective. The viewer is given a rocket launcher and the choice to destroy any of the work displayed in the gallery. If nothing is destroyed the player is allowed to look around for a couple of minutes and then the game ends. However, if one or more pieces are destroyed, an animated model of Jeff Koons walks out and chastises the viewer for annihilating his art. He then sends guards to kill the player. If the player survives this round then he or she is afforded the ability to enter a room where waves of curators, lawyers, assistants, and guards spawn until the player is dead. In the end, the game is unwinnable, and acts as a comment on the fine art studio system, museum culture, art and commerce, hierarchical power structures, and the destructive tendencies of gallery goers, to name a few.”
Jeff Koons’ Pink Panther is expected to sell for between $30 and $40 Million Dollars at tonight’s auction.
Wow, this video is so rad, it almost makes me wish I cared about video games. Almost.