Tag Archives: virtual reality

Modern Art Monday: Getting Close to Close by Elmgreen & Dragset

elmgreen and dragset close sculpture 2 by gail worley
Photos By Gail

While wandering through the Chelsea Gallery district recently, I stopped by Pace Gallery on West 25th Street and headed up to the outdoor terrace. There, overlooking the eastern skyline with the Hudson River just beyond, I encountered a remarkable  sculpture of two young men standing together in a close embrace, while  each man wears a  virtual reality headst. Call this a  different kind of public art!

Entitled Close, this 2025 sculpture is by the Scandinavian artist duo Elmgreen & Dragset, and it is carved entirely from white marble. At more than five feet tall, the figures are life-size enough to feel like actual people sharing an intimate moment, which makes the VR headsets all the more intriguing.

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Eye On Design: Misha Kahn, Ennui Gently Receives  Single Date in Earth’s Tiniest Maw

ennui sculptural table by misha kahn photo by gail worleyAll Photos By Gail

While some furniture is designed to blend into a room, this table seems determined to transport you to another planet.  Ennui Gently Receives Single Date in Earth’s Tiniest Maw (2023) by designer Misha Kahn is part functional object, part sculptural daydream. Constructed from steel and plastic and finished with layers of luminous automotive paint, the table appears to have drifted in from a colorful alternate universe. Its rounded tabletop resembles a floating celestial body, while the supporting forms below twist, curl, and bloom in a way that feels simultaneously organic and alien.
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Designing Interfaces That Feel Like Interactive Exhibits

woman in a futuristic room
Photo by Cristian Cativo on Pexels.com

It’s cool when game technology combines with museum design because the interface feels like art instead of a tool. It’s more than just a good-looking aesthetic because it’s also about looking into the creation of curated, immersive, and emotionally deep social worlds. It’s like an “interactive exhibit” instead of a “menu.” A specific game’s power lies in its movement, story, and play, while the power of gallery design lies in the introduction of intention, timing, and tone. Both can turn the tiniest interface into a fun experience.
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6 Products Gaining Popularity Among Athletes

runners
Photo by RUN 4 FFWPU on Pexels.com

In the ever-evolving world of sports, athletes constantly seek ways to improve their performance and stay at the top of their game. We are in an interesting time period right now, where there’s so much focus on prevention and cure, while ensuring that functionality remains supreme, technology and products in the world of sports evolve to meet the needs of the sport and the individual. Something as simple as the right football helmet can be considered an essential piece of technology that’s saved countless lives, but now, as we look for ways to give ourselves an edge, the right tool can make a massive difference.

From cutting-edge equipment to innovative training aids, the market is brimming with products designed to meet the unique needs of sports players. In this article, we’ll explore six products that are gaining popularity among athletes across various sports disciplines.
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Haroshi’s Virtual Reality at Jonathan LeVine Gallery

Haroshi Skateboarding Cat

Japanese artist Haroshi has returned to the Jonathan LeVine Gallery for a new exhibit called Virtual Reality, the second solo show of his skateboard deck sculptures at the gallery in two years.

Haroshi Skateboard Wall
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